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Intro To Software Design

Chapter 7 Variables And Primitives

Show Source |    | About   «  6.1. ArrayLists, Generics, Iterators, and the Null Keyword   ::   Contents   ::   8.1. Grouping Objects  »

7.1. Variables and Primitives

7.1.1. Introduction

At the end of this module you will..

  • Have more practice declaring variables * Java Java Java! –> Sections 0.76 - 0.77 * Think Java –> Chapter 2

  • Think about how best to use variables as fields when designing a class * Java Java Java! –> Chapter 0 * Think Java –> Section 10.2

  • Know more about what primitive types and which types we’ve seen are primitive * Java Java Java! –> Sections 1.4 * Think Java –> Chapter 2

  • Learn about how to iterate without going infinite with a for loop * Java Java Java! –> Section 6.3 * Think Java –> Section 7.5

7.1.2. Syntax Review

7.1.3. Syntax Practice

Codeworkout exercises

7.1.4. changePointeeDataDirect

Molly is practicing adding a CW style question (still in progress)

7.1.5. Programming Practice

7.1.6. Codeworkout exercises

7.1.7. Reading Quiz 1

Practicing making a multiple choice question to mimic a Khan Academy question

   «  6.1. ArrayLists, Generics, Iterators, and the Null Keyword   ::   Contents   ::   8.1. Grouping Objects  »

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